fileDigital-Tutors-Introduct-8ZPH

Digital Tutors Introduction 2014
  • FLV01. Introduction and project overview.flv7.69MB
  • FLV02. Nigating the viewport.flv68.54MB
  • FLV03. The ya user interface.flv54.73MB
  • FLV04. Creating ya projects.flv14.13MB
  • FLV05. Sing scene files from ya.flv25.26MB
  • FLV06. Viewport shading and selection modes.flv41.44MB
  • FLV07. Transforming oects in ya.flv59.33MB
  • FLV08. Modifying oect components.flv40.32MB
  • FLV09. Using the Attribute Editor.flv24.46MB
  • FLV10. Grouping and parenting in ya.flv31.74MB
  • FLV11. Using the ya Hotbox.flv24.25MB
  • FLV12. Working with MEL scripts.flv39.35MB
  • FLV13. Creating custom ya shelves.flv20.77MB
  • FLV14. Modeling Section Overview.flv8.82MB
  • FLV15. Adding reference iges.flv32.14MB
  • FLV16. Box modeling the in body and wing.flv63.03MB
  • FLV17. Shaping the wing with deformers.flv62.02MB
  • FLV18. Combining and oothing the geometry.flv41.95MB
  • FLV19. Adding the windscreen.flv71.71MB
  • FLV20. Extruding in the under side.flv40.44MB
  • FLV21. Creating the gun ports.flv63.45MB
  • FLV22. Building the inner gun port structure.flv66.54MB
  • FLV23. Modeling the cannon.flv35.26MB
  • FLV24. Modeling the guns.flv79.89MB
  • FLV25. Cutting out the front section.flv75.56MB
  • FLV26. Building the ladder using NURBS.flv40.71MB
  • FLV27. Creating the repulsor.flv57.99MB
  • FLV28. Modeling the engines.flv48.26MB
  • FLV29. Adding detail to the wings.flv57.63MB
  • FLV30. Using BevelPlus to add detail.flv44.09MB
  • FLV31. Adding the bottom dome.flv35.80MB
  • FLV32. Building the landing gear.flv48.61MB
  • FLV33. Adding tubes underneath.flv48.29MB
  • FLV34. Hierarchy and model preparation.flv50.50MB
  • FLV35. terials Section Overview.flv8.81MB
  • FLV36. Creating and applying simple terials.flv40.21MB
  • FLV37. Adding gradient ramps.flv39.44MB
  • FLV38. Applying multiple terials to oects.flv49.12MB
  • FLV39. Working with procedural textures.flv24.38MB
  • FLV40. Combining multiple procedural nodes.flv54.75MB
  • FLV41. Working with UVs.flv76.75MB
  • FLV42. Adding bump.flv22.78MB
  • FLV43. Using file textures.flv57.38MB
  • FLV44. Rigging Section Overview.flv4.78MB
  • FLV45. Cleaning up the scene.flv19.39MB
  • FLV46. Creating control oects.flv108.74MB
  • FLV47. Working with groups and selection handles.flv48.18MB
  • FLV48. Custom attributes.flv39.61MB
  • FLV49. Connecting attributes with ya's Connection Editor.flv32.61MB
  • FLV50. Controlling attributes with Driven Keys.flv40.72MB
  • FLV51. A look at our gun rig.flv11.35MB
  • FLV52. Autoting systems with expressions.flv42.46MB
  • FLV53. Creating joint chains.flv58.92MB
  • FLV54. Creating IK handles.flv45.23MB
  • FLV55. Binding oects in ya.flv26.73MB
  • FLV56. king our rig animator-friendly.flv29.36MB
  • FLV57. Anition Section Overview.flv4.79MB
  • FLV58. Creating and editing keyframes in ya.flv50.24MB
  • FLV59. naging keyframes in the Graph Editor cycling animation infinitely.flv44.97MB
  • FLV60. Auto Key and simple expressions.flv34.54MB
  • FLV61. Aniting oects along a path.flv36.46MB
  • FLV62. Starting on our flight sequence.flv93.13MB
  • FLV63. Finalizing the movements of the ship's body.flv79.12MB
  • FLV. Using Secondary Action to finish the anition of the ship.flv70.16MB
  • FLV65. Adding a shot camera.flv99.32MB
  • FLV66. Wrapping up our work on the flight sequence and creating Playblasts.flv49.54MB
  • FLV67. Dynamics section overview.flv8.00MB
  • FLV68. Key concepts of dynamics in ya.flv49.74MB
  • FLV69. Creating nParticle emitters.flv56.22MB
  • FLV70. Aniting nParticle attributes.flv47.16MB
  • FLV71. Enabling nParticle collisions.flv105.18MB
  • FLV72. nParticle shading and caching.flv78.99MB
  • FLV73. Lighting and rendering section overview.flv6.50MB
  • FLV74. Working with the ya Render View.flv68.42MB
  • FLV75. Overview of various light types.flv50.05MB
  • FLV76. Common attributes of ya lights.flv82.78MB
  • FLV77. Changing the Render Stats of oects in ya.flv24.03MB
  • FLV78. Lighting our aircraft scene.flv82.00MB
  • FLV79. Using the Attribute Spread Sheet.flv67.77MB
  • FLV80. Increasing render quality and adding motion blur.flv71.04MB
  • FLV81. Rendering the final sequence from ya.flv109.79MB
  • ZIPproject_files.zip49.37MB
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