fileLynda - 3ds x - Tips Tricks and Techniques

Lynda 3ds Tips Tricks and Techniques
  • ZIPEx_Files_3Dax_Q3_2017.zip530.20MB
  • ZIPEx_Files_3Dax_Q1_2018.zip244.30MB
  • ZIPEx_Files_3Dax_Q2_2018.zip47.15MB
  • ZIPEx_Files_3Dax_Q3_2018.zip60.30MB
  • ZIPEx_Files_3Dax_Q4_2017.zip327.00MB
  • ZIPEx_Files_3Dax_Q4_2018.zip94.36MB
  • MP400. New This Week\\/01 - Introduction to 3ds x Interactive.mp434.03MB
  • MP401. Introduction\\/02 - Welcome.mp44.35MB
  • MP401. Introduction\\/03 - What to know.mp47.53MB
  • MP401. Introduction\\/04 - Exercise files.mp410.27MB
  • MP402. 3ds x - Tips and Tricks\\/05 - Modeling a floor plan from a 2D drafting doent.mp432.77MB
  • MP402. 3ds x - Tips and Tricks\\/06 - Modeling terrain with Displace space warp.mp433.23MB
  • MP402. 3ds x - Tips and Tricks\\/07 - Projecting UVs with the Camera Map world-space modifier.mp427.59MB
  • MP402. 3ds x - Tips and Tricks\\/08 - Capturing shadows with Arnold Shadow Matte p.mp426.46MB
  • MP402. 3ds x - Tips and Tricks\\/09 - Rendering compositing passes with Arnold AOVs.mp420.28MB
  • MP402. 3ds x - Tips and Tricks\\/10 - Mechanical rigging with IK and the LookAt controller.mp420.82MB
  • MP402. 3ds x - Tips and Tricks\\/11 - Modulating anition with Multiply and Ease Curves.mp430.87MB
  • MP402. 3ds x - Tips and Tricks\\/12 - Working with audio and the AudioFloat controller.mp432.99MB
  • MP402. 3ds x - Tips and Tricks\\/13 - Autoting with ex<x>pression controllers.mp422.56MB
  • MP402. 3ds x - Tips and Tricks\\/14 - Real-time anition with the Motion Capture utility.mp433.92MB
  • MP402. 3ds x - Tips and Tricks\\/15 - Stylized rendering with Scanline Ink \n Paint.mp424.03MB
  • MP402. 3ds x - Tips and Tricks\\/16 - Getting started with the Max Creation Graph.mp434.81MB
  • MP402. 3ds x - Tips and Tricks\\/17 - Modifying a Max Creation Graph tool.mp425.22MB
  • MP402. 3ds x - Tips and Tricks\\/18 - Sculpting a terrain with Texture ob<x>ject Mask.mp425.69MB
  • MP402. 3ds x - Tips and Tricks\\/19 - Building a road with Conform space warp.mp429.51MB
  • MP402. 3ds x - Tips and Tricks\\/20 - Shading a landscape with Arnold Curvature.mp449.95MB
  • MP402. 3ds x - Tips and Tricks\\/21 - Creating custom attributes with the Parameter Editor.mp425.72MB
  • MP402. 3ds x - Tips and Tricks\\/22 - Driving anition curves with the Reaction controller.mp418.61MB
  • MP402. 3ds x - Tips and Tricks\\/23 - Rendering light groups with Arnold AOVs.mp423.76MB
  • MP402. 3ds x - Tips and Tricks\\/24 - Rigging a camera-facing tte painting.mp428.97MB
  • MP402. 3ds x - Tips and Tricks\\/25 - Graphing scene conditions with State Sets Compositor.mp423.83MB
  • MP402. 3ds x - Tips and Tricks\\/26 - Aligning a camera to a background with Perspective Match.mp429.75MB
  • MP402. 3ds x - Tips and Tricks\\/27 - Projecting a photo to proxy geometry with Camera Map.mp440.26MB
  • MP402. 3ds x - Tips and Tricks\\/28 - Autotion with wire parameters and nipulators.mp418.67MB
  • MP402. 3ds x - Tips and Tricks\\/29 - Converting scenes for different renderers.mp426.83MB
  • MP402. 3ds x - Tips and Tricks\\/30 - Introduction to 3ds Max Fluids.mp428.17MB
  • MP402. 3ds x - Tips and Tricks\\/31 - Modeling with the Motion Field Space Warp.mp426.19MB
  • MP402. 3ds x - Tips and Tricks\\/32 - Non-destructive model adjustment with li<x>nked Xform.mp433.56MB
  • MP402. 3ds x - Tips and Tricks\\/33 - Aniting sub-ob<x>jects with li<x>nked Xform.mp427.21MB
  • MP402. 3ds x - Tips and Tricks\\/34 - Customize and cycle Path Constraint anition.mp412.60MB
  • MP402. 3ds x - Tips and Tricks\\/35 - Generate complex motion with Weform Controllers.mp424.91MB
  • MP402. 3ds x - Tips and Tricks\\/36 - Illuminate a scene with an Arnold Mesh Light.mp422.21MB
  • MP402. 3ds x - Tips and Tricks\\/37 - Shading with Maya ps in 3ds Max.mp414.77MB
  • MP402. 3ds x - Tips and Tricks\\/38 - Varying shader properties by ob<x>ject with Arnold Color Jitter.mp418.48MB
  • MP402. 3ds x - Tips and Tricks\\/39 - Render a mesh ob<x>ject with Arnold Standard Volume.mp429.96MB
  • MP402. 3ds x - Tips and Tricks\\/40 - Render a Point Cloud ob<x>ject.mp423.86MB
  • MP402. 3ds x - Tips and Tricks\\/41 - Setting track value boundaries with a limit controller.mp410.70MB
  • MP402. 3ds x - Tips and Tricks\\/42 - Drawing curves with Freehand Spline.mp427.48MB
  • MP402. 3ds x - Tips and Tricks\\/43 - Correcting intersections with Spline Overlap.mp418.28MB
  • MP402. 3ds x - Tips and Tricks\\/44 - Reducing curve detail with Optimize Spline.mp420.17MB
  • MP402. 3ds x - Tips and Tricks\\/45 - Resampling curves with Norlize Spline.mp425.83MB
  • MP402. 3ds x - Tips and Tricks\\/46 - Soft-selecting curves with Spline Influence.mp424.73MB
  • MP402. 3ds x - Tips and Tricks\\/47 - Blending curves with Spline Morph.mp435.26MB
  • MP402. 3ds x - Tips and Tricks\\/48 - Combining splines with shape Booleans.mp428.11MB
  • MP402. 3ds x - Tips and Tricks\\/49 - Approxiting global illumination in Arnold.mp440.32MB
  • MP402. 3ds x - Tips and Tricks\\/50 - Rendering proxies with Arnold procedurals.mp424.47MB
  • MP402. 3ds x - Tips and Tricks\\/51 - Introduction to the Open Shading Language p.mp422.62MB
  • MP402. 3ds x - Tips and Tricks\\/52 - Basic syntax of Open Shading Language.mp417.91MB
  • MP402. 3ds x - Tips and Tricks\\/53 - Declaring OSL input and output parameters.mp424.55MB
  • MP402. 3ds x - Tips and Tricks\\/54 - Generating a fractal se pattern in OSL.mp422.16MB
  • MP402. 3ds x - Tips and Tricks\\/55 - Iterating a for loop in OSL.mp426.65MB
  • MP402. 3ds x - Tips and Tricks\\/56 - Using the if… else conditional statement in OSL.mp426.78MB
  • MP402. 3ds x - Tips and Tricks\\/57 - Managing OSL file assets and paths.mp422.70MB
  • MP402. 3ds x - Tips and Tricks\\/58 - Accelerate Arnold rendering with adaptive sampling.mp413.86MB
  • MP402. 3ds x - Tips and Tricks\\/59 - Texturing with the Advanced Wood procedural p.mp436.65MB
  • MP402. 3ds x - Tips and Tricks\\/60 - Art directing the Advanced Wood texture p.mp418.31MB
  • MP402. 3ds x - Tips and Tricks\\/61 - Setting a fluid initial state.mp425.53MB
  • MP402. 3ds x - Tips and Tricks\\/62 - In-camera compositing with Camera Map modifier.mp416.70MB
  • MP402. 3ds x - Tips and Tricks\\/63 - Creating anition la<x>yers.mp436.39MB
  • MP402. 3ds x - Tips and Tricks\\/ - Collaborate online with shared views.mp417.08MB
  • MP402. 3ds x - Tips and Tricks\\/65 - Rendering iridescence with Arnold Thin Film.mp424.37MB
  • MP402. 3ds x - Tips and Tricks\\/66 - Loading and sing fluid presets.mp419.76MB
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