Lynda.com ActionScript 3.0 in Flash Professional CS5 Essential Training
- 00 Introduction0001 Welcome.mov13.16MB
- 00 Introduction0002 Using the exercise files.mov1.32MB
- 00 Introduction0003 Using the function keys.mov711.25KB
- 01 Understanding ActionScript 3.0 in Flash Professional0107 Seldom-used but helpful functions of the Actions panel.mov3.87MB
- 01 Understanding ActionScript 3.0 in Flash Professional0101 Adjusting preferences for ActionScript fonts, colors, and fortting.mov3.81MB
- 01 Understanding ActionScript 3.0 in Flash Professional0109 Reviewing the Code Snippets panel.mov3.25MB
- 01 Understanding ActionScript 3.0 in Flash Professional0103 Reading and solving errors through the Compiler Errors window.mov3.12MB
- 01 Understanding ActionScript 3.0 in Flash Professional0104 Using the Actions panel buttons to add and remove comments.mov2.74MB
- 01 Understanding ActionScript 3.0 in Flash Professional0106 Using the Actions panel Toolbox.mov2.64MB
- 01 Understanding ActionScript 3.0 in Flash Professional0110 Using help.mov2.41MB
- 01 Understanding ActionScript 3.0 in Flash Professional0108 Understanding code hinting.mov2.23MB
- 01 Understanding ActionScript 3.0 in Flash Professional0105 Using the Actions panel to fort code.mov2.22MB
- 01 Understanding ActionScript 3.0 in Flash Professional0102 Changing Flash Player and ActionScript versions in the Publish settings.mov1.68MB
- 02 Becoming familiar with ActionScript 3.00205 Working with conditional statements.mov10.73MB
- 02 Becoming familiar with ActionScript 3.00203 Understanding functions.mov8.29MB
- 02 Becoming familiar with ActionScript 3.00207 Using the For comnd to create a loop.mov7.39MB
- 02 Becoming familiar with ActionScript 3.00206 Creating arrays and vectors.mov6.23MB
- 02 Becoming familiar with ActionScript 3.00204 Understanding events and event listeners.mov5.74MB
- 02 Becoming familiar with ActionScript 3.00202 Understanding variables.mov4.45MB
- 02 Becoming familiar with ActionScript 3.00201 Understanding how ActionScript 3.0 code is processed in the Flash Player.mov3.49MB
- 03 Working with the Display List0305 Placing oects at the edges of the stage.mov7.01MB
- 03 Working with the Display List0309 Adding oects to the stage and changing parents with the addChild method.mov7.00MB
- 03 Working with the Display List0307 Accessing the parents, children, and grandchildren of oects.mov6.81MB
- 03 Working with the Display List0310 Removing oects from the stage with the removeChild method.mov5.18MB
- 03 Working with the Display List0308 Creating instances from Library movie clips using ActionScript.mov5.11MB
- 03 Working with the Display List0306 Using the methods of an instance.mov4.92MB
- 03 Working with the Display List0303 Using dot syntax to modify properties in an instance.mov4.73MB
- 03 Working with the Display List0304 Placing oects at the center of the stage.mov4.71MB
- 03 Working with the Display List0311 Using the numChildren property to loop through a container s child oects.mov3.72MB
- 03 Working with the Display List0312 Using the getChildByName method.mov3.54MB
- 03 Working with the Display List0301 Reviewing the display list.mov3.13MB
- 03 Working with the Display List0302 Understanding instances referenced through ActionScript.mov2.71MB
- 04 Working with Timelines0405 Detecting and nigating frame labels with ActionScript.mov9.97MB
- 04 Working with Timelines0407 Condensing a multi-frame timeline into one frame.mov9.39MB
- 04 Working with Timelines0403 Using the currentFrame and totalFrames properties.mov9.22MB
- 04 Working with Timelines0404 Controlling the timeline of an instance.mov8.99MB
- 04 Working with Timelines0408 Creating a simple slide presentation app in the timeline.mov8.61MB
- 04 Working with Timelines0402 Using common timeline nigation methods.mov7.51MB
- 04 Working with Timelines0401 Understanding timelines.mov5.75MB
- 04 Working with Timelines0406 Solving problems when timelines and ActionScript anition collide.mov5.50MB
- 04 Working with Timelines0409 Using one event handler with multiple buttons.mov4.36MB
- 05 Working with Classes and Oect-Oriented Projects0505 Resolving problems with instances in a linked class.mov11.03MB
- 05 Working with Classes and Oect-Oriented Projects0502 Setting a document class.mov8.42MB
- 05 Working with Classes and Oect-Oriented Projects0504 Using the Symbol Properties menu to connect a symbol to a class.mov6.04MB
- 05 Working with Classes and Oect-Oriented Projects0503 Preparing a class to be connected to a symbol.mov5.63MB
- 05 Working with Classes and Oect-Oriented Projects0507 Working with ActionScript source paths.mov5.34MB
- 05 Working with Classes and Oect-Oriented Projects0501 Creating a class using Flash templates.mov4.33MB
- 05 Working with Classes and Oect-Oriented Projects0506 Understanding packages.mov3.94MB
- 06 Using Symbol Linkage to Build a Simple Drag-and-Drop Game0607 Giving a target drop oect to the draggable objects.mov14.05MB
- 06 Using Symbol Linkage to Build a Simple Drag-and-Drop Game0609 Resetting the game.mov9.87MB
- 06 Using Symbol Linkage to Build a Simple Drag-and-Drop Game0608 Showing a Win screen.mov7.61MB
- 06 Using Symbol Linkage to Build a Simple Drag-and-Drop Game0605 Adding drag-and-drop functionality.mov4.20MB
- 06 Using Symbol Linkage to Build a Simple Drag-and-Drop Game0606 Sing and resetting an oect s position.mov4.14MB
- 06 Using Symbol Linkage to Build a Simple Drag-and-Drop Game0604 Linking the draggable class to Library symbols.mov3.82MB
- 06 Using Symbol Linkage to Build a Simple Drag-and-Drop Game0603 Creating the DragDrop and p classes.mov3.25MB
- 06 Using Symbol Linkage to Build a Simple Drag-and-Drop Game0602 Viewing the FLA file.mov2.42MB
- 06 Using Symbol Linkage to Build a Simple Drag-and-Drop Game0601 Viewing the finished game.mov1.20MB
- 07 Working with Bitp Images to Create a Slideshow0705 Creating a simple slideshow.mov11.14MB
- 07 Working with Bitp Images to Create a Slideshow0704 Using a loop to load multiple images.mov6.82MB
- 07 Working with Bitp Images to Create a Slideshow0702 Loading bitmap images from external files.mov5.58MB
- 07 Working with Bitp Images to Create a Slideshow0701 Loading bitmap images from the Library.mov4.49MB
- 07 Working with Bitp Images to Create a Slideshow0703 Adding mouse functionality to bitmap images.mov4.11MB
- 07 Working with Bitp Images to Create a Slideshow0706 Using Flash Player 10 color management.mov1.42MB
- 08 Loading and Working with External SWF Files0805 Displaying playback progress of a loaded SWF file.mov12.25MB
- 08 Loading and Working with External SWF Files0801 Loading an external SWF.mov7.41MB
- 08 Loading and Working with External SWF Files0802 Running ActionScript code in an external SWF from its parent.mov7.36MB
- 08 Loading and Working with External SWF Files0804 Creating a timeline-based preloader to load an external SWF file.mov7.29MB
- 08 Loading and Working with External SWF Files0803 Running parent code in a child SWF.mov5.92MB
- 09 Working with Text0903 Loading multiple text files.mov7.75MB
- 09 Working with Text0904 Rendering simple HTML in a text field.mov7.44MB
- 09 Working with Text0902 Loading text from an external text file.mov7.29MB
- 09 Working with Text0906 Scrolling a text field.mov6.66MB
- 09 Working with Text0907 Scrolling movie clips and other oects using sks.mov6.66MB
- 09 Working with Text0905 Creating a scroll bar for a text field.mov6.46MB
- 09 Working with Text0908 Modifying TLF text properties through ActionScript.mov3.93MB
- 09 Working with Text0901 Creating plain text files.mov1.89MB
- 10 Using XML with Data-Driven Components1004 Using XML data to populate a DataGrid component.mov7.75MB
- 10 Using XML with Data-Driven Components1005 Using XML data to load ige files.mov6.63MB
- 10 Using XML with Data-Driven Components1003 Using dot syntax to access XML data.mov4.79MB
- 10 Using XML with Data-Driven Components1002 Loading an XML file.mov3.83MB
- 10 Using XML with Data-Driven Components1001 Reviewing XML and E4X syntax.mov3.45MB
- 11 Creating an Audio Player1103 Playing, pausing, and sping sounds.mov6.64MB
- 11 Creating an Audio Player1106 Displaying sound position.mov5.82MB
- 11 Creating an Audio Player1107 Adjusting volume.mov4.07MB
- 11 Creating an Audio Player1102 Loading audio from external files.mov3.97MB
- 11 Creating an Audio Player1105 Tracking load progress.mov3.37MB
- 11 Creating an Audio Player1104 Muting all audio with the SoundMixer.sAll method.mov1.89MB
- 11 Creating an Audio Player1101 Loading audio from the Library.mov1.84MB
- 12 Working with Video1201 Touring the FLA file.mov7.49MB
- 12 Working with Video1205 Adjusting video volume.mov6.16MB
- 12 Working with Video1203 Working with ActionScript cue points to add closed captioning.mov4.89MB
- 12 Working with Video1204 Displaying video playback position.mov4.85MB
- 12 Working with Video1202 Controlling video playing and pausing with ActionScript.mov2.44MB
- 13 Conclusion1301 Goodbye.mov267.19KB
- Exercise FilesEx_Files_AS3_FlshCS5_EssT.zip179.63MB
- CreateTime2015-06-16
- UpdateTime2018-04-10
- FileTotalCount95
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