Lynda-Blender-Game-Asset-1DDXq
001 Welcome.mp45.05MB
002 What you should know.mp42.39MB
003 Using the exercise files.mp41.12MB
004 Loading a background ige.mp47.57MB
005 Modeling the hammer head.mp412.35MB
006 Modeling the handle.mp415.50MB
007 Modeling the accessories.mp426.17MB
008 Finishing the hammer.mp413.87MB
009 UV pping the hammer head.mp414.92MB
010 UV pping the handle.mp413.17MB
011 UV pping the accessories.mp49.71MB
012 Finishing the UV p.mp49.53MB
013 Organizing and testing the UV p.mp420.26MB
014 Creating a high-poly version.mp422.39MB
015 The Multiresolution modifier.mp49.89MB
016 The Sculpt Brush.mp415.49MB
017 The sk Brush.mp422.83MB
018 The Anchor tool.mp416.71MB
019 Creating fine details.mp417.90MB
020 Preparing to bake the texture ps.mp47.60MB
021 Baking the norl and ambient occlusion (AO) maps.mp419.18MB
022 Importing and testing in Unity.mp49.88MB
023 Conclusion and next steps.mp41.72MB
Ex_Files_Blender_GameAsset.zip148.53MB
- CreateTime2021-10-25
- UpdateTime2021-10-30
- FileTotalCount26
- TotalSize887.41MBHotTimes5ViewTimes10DMCA Report EmailmagnetLinkThunderTorrent DownBaiduYunLatest Search: 1.CRAD-044 2.DAZD-032 3.MN-082 4.ONSD-480 5.ID-11056 6.ALD-651 7.ARMG-073 8.ONSD-691 9.MVSD-080 10.IROS-018 11.BIB-082 12.STAR-099 13.EMBJ-021 14.JAMD-016 15.KT-256 16.HS-185D 17.UTF-004 18.ONSD-769 19.VNDS-5103 20.UCL-010D 21.KTDS-720 22.KIBD-178 23.OKAX-027 24.SPZ-844 25.LZBS-020 26.MMT-046 27.PRB-022 28.ATFB-358 29.MMUS-011 30.KTDS-988 31.TKSH-002 32.YTR-118 33.CESD-565 34.KCDA-239 35.SNHD-020 36.MIRD-183 37.MIAA-013 38.319 39.405 40.202 41.714 42.01 43.542 44.004 45.725 46.449 47.584 48.171 49.479 50.34 51.20 52.295 53.004 54.001 55.074 56.006 57.586 58.015 59.462 60.013 61.007 62.021 63.013 64.001 65.4204 66.773 67.346 68.313 69.013 70.089 71.324 72.9 73.044 74.001 75.250 76.073 77.205 78.503 79.455 80.149